Motion Tweens in Flash CS3
Motion Tweens in Flash CS3 are a very useful feature. Basically we specify the positions of the symbol in the keyframes and Flash creates the animation be(tween) the two keyframes. This gives us a smooth animation.
Let's use the tween feature as we continue with the tutorial to make the wheel animate smoothly.
Wheel Animation - Part 2
Motion Tween
To create the motion tween between the keyframes in the "wheel animation" movie clip:
- Right Click on the 1st frame in the timeline (or any of the frames in between the 2 keyframes).
- From the options that appear, select “Create Motion Tween”.
- An arrow will appear between the 1st and 5th frames on the timeline. This will create a smooth animation between the wheel in frame 1 and the wheel in frame 5.
- Click on the 5th, 10th and 15th frames and create motion tweens.
- Your wheel animation is ready.
- You can get an idea of how it looks by testing the movie.
Control > Test Movie
- Click on Scene 1 to go back to the main stage area.
- Double click on the zoom tool to see the actual stage dimensions.
- Make copies of the wheel as required.
- This is what your stage will look like now.
- When you test the movie you will notice that all the wheel are turning.
- Step 1: Create a new Flash CS3 document
- Step 2: Add text
- Step 3: Graphic Symbols
- Step 4: Layers
- Step 5: Draw Shapes (Rectangle)
- Step 6: Draw Shapes (Oval)
- Step 7: Draw Lines
- Step 8: Reuse Symbols
- Step 9: Resize and Rotate objects
- Step 10: Paste in Place
- Step 11: Align
- Step 12: Change colors of symbols
- Step 13: Transform Options
- Step 14: Movie Clip Symbols
- Step 15: Keyframes
- Step 16: Motion Tweens
- Step 17: Lock Layers
- Step 18. Import an Image
- Step 19: Publish the Flash file
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- Flash CS6 HTML5 Tutorial
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Flash is part of the Adobe Creative Suite
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